package {
	import flash.display.Bitmap;
	import flash.display.Sprite;

	public class Bloque extends Sprite {
		
		[Embed(source='../assets/bloqueincaico.jpg')]
		public var myBloque:Class;
				
		public function Bloque() {			
			var mb:Bitmap = new myBloque();
			addChild(mb);
		}
	}
}
